#pragma once

#include "CPoint2D.h"
#include <string>

class CTronPlayer
{
public:
	CTronPlayer();
	CTronPlayer(std::string _Name, CPoint2D _StartPosition);
	~CTronPlayer();

	std::string GetName();
	CPoint2D GetPosition();
	bool SetPositon(CPoint2D _Point);

private:
	std::string m_Name;
	CPoint2D m_CurrentPosition;
};

